Starfinder Season Three

In the Year of Exploration’s Edge, the Starfinder Society gets back to its roots by venturing out into the wider galaxy. Under the leadership of First Seeker Ehu Hadif, the Society launches missions throughout Near Space and the Vast to solidify its reputation as the organization at the forefront of exploration in the Pact Worlds!

SFS 3-01: Crash Down by Jason Tondro
For levels 1-4 (subtiers 1-2 & 3-4). While undertaking a routine surveillance mission to an uncharted world in the Vast, a freak accident occurs that causes the PCs' starship to crash on a nearby planetoid. Caught without another ship for assistance, it's up to the heroes to survive for several weeks as another Starfinder starship can be dispatched to rescue them. Can the PCs survive before succumbing to the dangers of an unexplored alien planet?
Scenario tags: Survival

SFS 3-02: The Subterranean Safari by Jessica Catalan
For levels 3-6 (subtiers 3-4 & 5-6). Seeking to ingratiate themselves with the Veskarium, the Starfinder Society sends a team of agents along with an influential vesk Brigadier on a hunt into the subterranean caverns of Vesk-3. As the Veskarium officer seeks to discover "the big one" of the planet's dangerous stridermander population, the PCs must protect their charge while also uncovering hidden truths about a skittermander group that dwelt in the same caves they now search.
Scenario tags: Faction (Acquisitives)

SFS 3-03: Frozen Ambitions: The Shimmerstone Gateway by Samantha Phelan
For levels 1-4. An important leader in the Veskarium approaches the Starfinder Society to explore a mysterious magical portal that suddenly activated on the frigid world of Vesk-8. Travelling through the portal, the PCs quickly find themselves in over their heads and needing to find a way back to civilization.

Content in Frozen Ambitions is an ongoing series of adventures set in the Year of Exploration's Edge. These lower-level adventures are the perfect starting point for any new Starfinder character, and can be integrated into almost any ongoing campaign with little extra effort. While it is encouraged to begin with this adventure, the adventures in the Frozen Ambitions series can be played in any order.
Scenario tags: Faction (Second Seekers [Ehu Hadif])

SFS 3-04: The Vast Experiment: Falling into Deliverance by John Compton
For levels 5-8. The Starfinder Society has entered into a partnership to develop a brand new line of starship. To start this endeavor, the partnered corporation requests the Society retrieve an important scientist from a research station in the Vast. When the PCs arrive at their destination, they quickly learn the facility has suffered some sort of accident that destroyed its landing platform. To reach the station and retrieve their target, the PCs must descend through the upper atmosphere of a gas giant!

Content in The Vast Experiment is an ongoing series of adventures set in the Year of Exploration's Edge. These mid-level adventures are the perfect starting point for any new Starfinder character, and can be integrated into almost any ongoing campaign with little extra effort. While it is encouraged to begin with this adventure, the adventures in The Vast Experiment series can be played in any order.
Scenario tags: Faction (Dataphiles), Faction (Wayfinders)

SFS 3-05: The Hivemarket Heist by Jim Groves
For levels 1-4. A group of the giant four-armed shobhads from the red world of Akiton approaches the Starfinder Society to help retrieve relics stolen from one of their holy sites. Things aren't as they seem, as the thieves wait to sell their objects in Akiton's infamous Hivemarket, where they enjoy the protection of the mysterious incorporeal beings known as khulans. It's up to the PCs to step in and investigate the missing relics without gaining any unwanted attention from the khulans.
Scenario tags: Starship

SFS 3-06: Rise of the Vault Lord by Matt Duval
For levels 7-10. During a routine investigation on the false moon of Salvation's End, the PCs encounter an emissary from the vault's mysterious guiding intelligence. Directed to stop an ongoing invasion of another vault, the PCs find themselves caught in the middle of a conflict that could determine the fate of the false moon. Only through the PCs' actions can the machinations of the mysterious Vault Lord be halted.

SFS 3-07: Strike at Zone 78 by Rigby Bendele
For levels 3-6. Since first encountering the copaxis of Tabrid Minor, the Starfinder Society's Exo-Guardians faction has aided in reclaiming dangerous portions of the world. Tabrid Minor's mysterious region of Zone 78 is home to erratic weather patterns and gravitational anomalies that make it the source of many planetary conspiracy theories. When a military listening post goes silent within the zone, the Starfinder Society offers to send a group of experienced agents inside to reactivate the equipment and light the way for future missions into Zone 78.
Scenario tags: Faction (Exo-Guardians), Vehicle

SFS 3-08: Fleeting Truth: The Darkside Depository by Kendra Leigh Speedling
For levels 9-12. The Starfinder Society's mysterious amalgam intelligence, Guidance, brings together a group of the Society's most senior agents for a dangerous mission. An important secret from the Starfinder Society's past is stored in a data vault on the darkside of Verces, and it must be retrieved at any cost. However, the arrival of a contingent of Hellknights keen on destroying the data complicates the clandestine mission and the PCs must pull out all the stops in order to retrieve the data before it melts under the fires of the infernally-inspired attackers!

Content in Fleeting Truth is an ongoing series of adventures set in the Year of Exploration's Edge. These high-level adventures are intended to be milestone adventures for experienced characters, and will reveal important secrets relating to the Starfinder Society and the Pact Worlds. While it is encouraged to begin with this adventure, the adventures in the Fleeting Truth series can be played in any order.

SFS 3-09: Frozen Ambitions: Freeing the Herd by Diego Valdez
For levels 1-4. A retired Starfinder reaches out to the Society in search of assistance when the local fauna of a moon in Near Space begins to act erratically. The Society dispatches the PCs to investigate and contact the retired Starfinder and their companions. Soon enough it becomes clear that something insidious is at work nearby, and it's up to the PCs to step in and stop it.

Content in Frozen Ambitions is an ongoing series of adventures set in the Year of Exploration's Edge. These lower-level adventures are the perfect starting point for any new Starfinder character, and can be integrated into almost any ongoing campaign with little extra effort. While it is encouraged to begin with this adventure, the adventures in the Frozen Ambitions series can be played in any order.
Scenario tags: Faction (Second Seekers [Ehu Hadif])

SFS 3-10: Live Adventure Extreme! by Scott D. Young
For levels 5-8. The Starfinder Society has contracts with numerous organizations, but none are perhaps as well known as the Society's ongoing association with undead media mogul known as Zo!. It's that time when the Society must fulfill its end of the contract, this time by dispatching a team of skilled agents to perform impressive combat feats for a new spin-off show: Live Adventure Extreme!
Scenario tags: Repeatable, Starship

SFS 3-11: Into the Veskarium by Abbey Schnell, Alison Cybe, Ivis K. Flanagan, and Jan Martin
For levels 3-6. The Veskarium, a stellar civilization of conquest founded by the vesk, has long been an enemy of the Pact Worlds. When the Swarm threat unexpectedly attacked both civilizations, the Pact Worlds and Veskarium formed and uneasy alliance to combat their mutual foe. Since then, the two empires have maintained semi-cordial relations, and the worlds of the Veskarium have seen a larger influx of visitors from the Pact Worlds. Of all the organizations to benefit from the warmer relations between the two powers, none are perhaps more interested in exploring the Veskarium than the Starfinder Society. Thanks to the Society’s recent successes, the Veskarium has finally agreed to allow select teams of Starfinder agents to travel into the Veskarium and perform missions of archaeological investigation and exploration.

SFS 3-12: The Vast Experiment: First Flight by Kyle Elzy
For levels 5-8. Backed by an influential corporation, the Starfinder Society has begun development on a new generation starship. The PCs are tasked with making the final important decisions on the prototype vessel, before heading out into the Vast to perform a series of tests. During this shakedown mission, the Starfinders quickly learn about a new threat in the Vast and must intercede before innocent lives are lost!
Scenario tags: Starship

SFS 3-13: Silence at Outpost 634 by Emily Parks
For levels 1-4. The crew of a Starfinder Society asteroid research outpost is due for some vacation time and it’s the heroes' job to relieve them. When the relieving Starfinders arrive at the outpost, they find it eerily empty and they must start piecing together exactly what happened to Outpost 634.

SFS 3-14: Fleeting Truth: Hollow Lies by Jessica Catalan
For levels 9-12. The hunt continues for a series of data fragments that contain one of the Starfinder Society’s greatest secrets! This time, the Society’s guiding intelligence, Guidance, sends a group of the Society’s most senior agents to the undead-occupied world of Eox to retrieve another fragment. Seeking permission to explore a monitored site on the world, the PCs must first assist Eox’s senior bone sages by completing an important mission: destroying a treacherous necrovite who has allied with the sinister Corpse Fleet.
Scenario tags: None

SFS 3-15: Frozen Ambitions: The Preluria Connection by Tineke Bolleman
For levels 1-4. A representative of a well-known pacifist faction within the Pact Worlds contracts a team of Starfinders under pretenses of touring their world, only to task them with tracking down a missing agent on a nearby moon. These Starfinders quickly find themselves caught in a web of shady deals and mercenary intrigue as they search for connections in perilous places.
Scenario tags: Faction (Second Seekers [Ehu Hadif]), Vehicle

SFS 3-16: The Vast Experiment: Fast Choices by Mike Kimmel
For levels 5-8. Caught in a feud between rival starship manufacturers, the Society must side with one in order to secure important technology for their new generation starship. From infiltrating a gala, to heading out into the depths of space to chase down a stolen ship, the Starfinder Society has a long road ahead of it to complete this mission. However, there’s always the possibility that the other manufacturer may make an offer the Starfinders can’t refuse?
Scenario tags: Starship

SFS 3-17: Clone Batch Catastrophe by Christopher Wasko
For levels 1-4. When the Starfinder Society returns to the false moon of Salvation’s End, they discover a newly opened vault ripe for exploration. A group of Starfinders sent to delve this vault encounters a faulty system that produced clones of a single person to populate most of the vault. As their standard exploration mission devolves into absurdity, can the Starfinders uncover the source of the malfunction and save the vault’s residents before it’s too late?
Scenario tags: None

SFS 3-18: Secrets in Stillness by Joseph Blomquist
For levels 3-6. After the tragic loss of one of his proteges, Radaszam the Dealmaker calls in a favor from some of his most trustworthy contacts. The Starfinders travel to Idari, the kasathan worldship, to investigate the mysterious death. There, the Starfinders follow a bloody trail left by a clever killer and, if they aren’t careful, risk becoming this enigmatic predator’s next prey.
Scenario tags: Faction (Acquisitives)

SFS 3-19: Rat's Repentance by Drew Taylor, Lau Bannenberg, Dave Nelson and Shay Snow
For levels 1-4. In a strange turn of events, the Society finds itself working with a former enemy, the ysoki mastermind Datch. From her holding cell within Society headquarters, Datch sends a group of agents on a series of missions throughout Near Space to recover the data that can prevent her final scheme from disrupting a major Pact Worlds corporation.
Scenario tags: Quest, Repeatable, Vehicle

SFS 3-20: Fleeting Truth: Everchanging Revelation by Cole Kronewitter
For levels 11-14. At last, the Starfinder Society nears its goal of recovering the final data fragment containing one of the organization’s greatest secrets. Guidance, the Society’s guiding intelligence, dispatches a group of veteran agents to the mysterious planet Aucturn at the edge of Pact Worlds space. The PCs must survive the eldritch denizens and hazards of the Citadel of the Black while racing against a group of Hellknights who also seek the fragment.
Scenario tags: Nova 

SFS 3-21: Frozen Ambitions: Renewal's Blight by Isis Wozniakowska
For levels 3-6. As the Starfinder Society investigates mercenary laboratories producing an unstable combat-enhancing drug, the latest lead takes an experienced team to the arboreal ghoran homeworld, Ghorus Prime. The Starfinder agents must discover who is funding these dangerous experiments while investigating a growing blight on the forested planet—and determine if these events are connected. This scenario is the conclusion of the Frozen Ambitions series, but these scenarios can be played in any order.
Scenario tags: Faction (Second Seekers [Ehu Hadif])

SFS 3-22: The Vast Experiment: Dancing at the Edge by Mikko Kallio
For levels 7-10. In the exciting conclusion of the Vast Experiment series, the PCs travel to a Pact Worlds-sponsored colony in the Vast to investigate the source of a series of deactivated Drift Beacons. What they discover in this corner of remote space threatens to change the status quo within the Pact Worlds and rock the very foundations of the Society.
Scenario tags: Faction (Exo-Guardians, Wayfinders), Starship