Playtest materials

Doomsday Dawn: Mysterious ancient artifacts from sand-choked Osirion count down the years until a rare planetary conjunction that will align Pathfinder’s world of Golarion with the hostile planet Aucturn, allowing the ravenous hordes of the Dominion of the Black to surge forth and harvest the brains of the Inner Sea, remaking the world in their terrible, alien image. Doomsday Dawn takes the heroes on a decade-long journey throughout Golarion as they attempt to understand and defeat the otherworldy menace and avoid utter catastrophe.

This collection of seven multi-encounter scenarios is designed to introduce the Pathfinder Playtest rules in a guided, shared playtest experience coinciding with regular surveys and feedback from players like you! It's designed to test the newest edition of the Pathfinder Roleplaying Game, focusing on combat encounters, exploration, hazards, and problem-solving. The goals are to create a fundamental understanding of the game and to test if the revisions to the rules still allow for the same types of storytelling and adventure roleplaying that everyone has come to expect from Pathfinder.

How to Give Feedbaback

For each chapter in this adventure, we ask that the players and GM alike fill out surveys. You can find links to these surveys at Make sure you are familiar with the contents of each survey before beginning play, because in some cases you’ll be asked to track certain metrics, such as “At what point did the group run out of healing resources?” or “How many times did player characters die?”